Doodleblog
[[expanded_heroquest_dark_elves]]
Last edit on Jul 22, 2006 6:15 PM by marasmusine

Dark Elf Warrior
WS
BS
S
T
Sp
Br
Int
W
PV
7
5
5
8
6
7
7
3
1
Sword, Shield, Chainmail
Damage = 3DD

Dark Elf City Guard
WS
BS
S
T
Sp
Br
Int
W
PV
7
6
5
6
7
7
7
3
1
Dagger, Leather armour, Repeater Crossbow
Damage = 1DD (Dagger) or 3DD (RXbow, two attacks at -2 to hit)

Dark Elf Corsair
WS
BS
S
T
Sp
Br
Int
W
PV
Special
7
6
5
8
6
8
8
3
2
Two Attacks
Sword, Axe, Chainmail, Sea Dragon Cloak (Enemies strike wearer at -1 WS, or -2 WS if the wearer does not move.)
Damage = 3DD + 3DD

Dark Elf Witch
WS
BS
S
T
Sp
Br
Int
W
PV
Special
7
7
5
5
8
8
8
3
3
Two Attacks, Berserk
Two swords coated with Dark Venom
Damage = 4DD + 4DD (includes bonus from venom)

Dark Elf Commander
WS
BS
S
T
Sp
Br
Int
W
PV
9
8
6
7
6
9
8
4
4
Sword, Chainmail, One magic item
Damage = 4DD

REPEATER BOLT THROWER
Once placed, it cannot move. Carries 12 bolts. It can either fire one bolt, or a salvo of 6 bolts. It can only fire along the two columns of spaces in front of it.
A single bolt causes 5DD to the first model and will continue, causing 1 less DD every time it hits a model. Roll to hit for each model.
With a salvo of bolts, roll to hit for each bolt, targetting any model in it's fire arc.
The two crew members have the same stats as Dark Elf City Guard, but they do not carry crossbows.