crystal orb adventures 2
[[crystal_orb_adventures_2]] last edit on Nov 30, 2010 1:06 PM by Anonymous


Crystal Orb Adventures 2 is my second attempt at writing a text-based fantasy adventure game.

Crystal Orb Adventures being the first and being a bit crap.

I like the simulationist feel of a text environment, but was fed up of typing commands in.

This sequel will use a mouse interface - you just click to select from a list of commands.

Here's a proof of concept:
http://www.marasmusine.pwp.blueyonder.co.uk/CrystalOrbAdventures2.zip

I'm using cx_freeze to create a windows executable from the python scripts.

Back to gamedesign.

Requirements
The Windows executable probably needs the Microsoft Visual C++ runtime redidistributable library, available at http://www.microsoft.com/downloads/en/details.aspx?familyid=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84&displaylang=en

For Linux/Ubuntu/etc, you only need the python scripts in "library.zip". It will be helpful if I provided these as a seperate download. Let me know if you want them.

Feedback
Current feedback suggests that COA2 works on Windows XP and 7, but not Vista.

Update history
30th Nov 2010 - Playing around with some graphics. The theme is "ZX81": that is, really blocky monochrome.
My justification is that the graphics need to be abstract enough to represent whatever creatures, objects and locations that the game throws out.