xml set description
[[xml_set_description]] last edit on Dec 18, 2008 3:32 PM by Anonymous

The main description of a set is an XML file.

The XSD schema definition for sets is available here: http://octgn.net/octgn-client/CardSet.xsd

TODO: Describe the format in a more friendly way than just providing XSD

unique id's for sets and cards MUST be in the following form 8 hex digits - 4 hex digits - 4 hex digits - 4 hex digits - 12 hex digits

A rough description of the XML file using real xml as an example:

-
 gameVersion="game version, found in .o2g/gamename.xml" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="CardSet.xsd">
-
defines the cards for a set

an individual card from a set of cards, name and unique id are required
REQUIRED FIELD - rest of card information is as defined in .o2g/gamename.xml under subheading and will be a series of the following to meet the card specs
<property name="" value="" />
<property name="" value="" />
<property name="" value="" />
all properties within a card are name/value pairs and must be made this way and must match the card layout from the .o2g game definition
</card>
multiple card elements should be nested within the cards element, in this way a set of cards made up of lots of individual card is formed

<property name="" value="" />
<property name="" value="" />
<property name="" value="" />
</card>


Unable to determine immediate purpose of marker class from XSD



close of set