ranged fun:typical stats
[[ranged_fun:typical_stats]] last edit on
Mar 30, 2006
7:42 PM
by marasmusine
BUILDINGS
Huts, houses, command posts and other small single level houses have 1 ARMOURTwo-storey buildings or bunkers / armoured command posts have 2 ARMOUR
Three-storey buildings or other big fat tall structures have 3 ARMOUR
No building with have more than 3 armour. Larger buildings that spread over more than one square, you simply divide up into sections.
Wooden, brick, masonry and other buildings of simple construction have 4 STRUCTURE
Reinforced concrete, bunkers and other tough looking buildings have 8 STRUCTURE
Unusually tough buildings may be given 12 STRUCTURE.
UNITS
Each unit also has a dollar value. For one-off battles, use this to make a balanced fight. For campaigns, this is the cost for buying the unit. Sell value is 1/3 of this.[table to follow. I hate doing tables.]
I've got an idea. Why not do a table elsewhere, then save it as a Gif then link to that instead? - Derek
Well, until I can be bothered to do that, try this:
Trundlers
| Unit |
Move/VSRF |
Armour |
SRF |
LRF/VLRF |
Cost |
|---|---|---|---|---|---|
| Light Tank |
4 |
2 |
1 |
2 |
170 |
| Heavy Tank |
4 |
3 |
2 |
4 |
370 |
| Superheavy |
3 / 2 |
4 |
3 |
5 |
620 |
| Missile Tank |
4 |
2 |
0 |
3 / 3 |
300 |
| Howitzer |
0 |
2 |
0 |
3 / 5 |
380 |
ATV'S
| Unit |
Move/VSRF |
Armour |
SRF |
LRF/VLRF |
Cost |
|---|---|---|---|---|---|
| MILITIA |
2 / 1 |
0 |
1 |
0 |
70 |
| INFANTRY |
2 / 2 |
1 |
2 |
0 |
130 |
| MISSILE SQUAD |
2 / 2 |
1 |
1 |
2 |
140 |
| PROTO |
3 / 1 |
2 |
3 |
3 |
310 |
| LIGHT GEV |
6 |
1 |
2 |
1 |
180 |
| GEV |
6 |
2 |
3 |
2 |
280 |
Making tables in GeboGebo is altogether an unpleasant thing to do, so you can wait for the rest.
- - - - TRANSPORT - - - -
APC 4 2 1 0 170
LANDRAIDER 4 / 2 4 3 4 610
- - - - FLYERS - - - -
AERODYNE GUNSHIP 8 2 2 2 360
AERODYNE CARRIER 8 2 0 0 370