noon
[[noon]] last edit on Mar 7, 2006 3:45 PM by marasmusine

Noon, Elf Wizard (1)
Lawful Neutral

545 XP

HD: 1d4 (4 hp)
Init: +4
Speed: 30'
BA / Grapple: +0 / +1
AC: 10 + 4 (Dex) = 14 + Mage Armour = 18
Abilities: Str 12, Dex 18, Con 11, Wis 14, Int 18, Cha 12
Saves: Fort +0 [+2], Ref +4, Will +4
Special Qualities: Immune to sleep effects; +2 save vs. enchantments; Low-light vision; Elven portal sense; Summon Familiar
Skills: Listen +4 [+6], Spot +4 [+6], Search +6, Concentration +4, Knowledge (Arcana) +8, Knowledge (The Planes) +8, Spellcraft +8, Craft (Alchemy) +8
Languages: Common, Elven, Draconic, Gnoll, Goblin, Sylvan
Feats: Scribe Card, Weapon Finesse
Proficiencies: Basic Weapons, Bows, Light Blades

Spells Per Day: 3/2
Spellbook:
Pages 1-19, Level 0 spells: Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light,
Ray of Frost, Ghost Sound, Disrupt Undead, Tough of Fatigue, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation
Pages 20-26, Level 1 spells: Chill Touch, Shocking Grasp, Mage Armour, Unseen Servant, Ray of Enfeeblement, Identify, Protection from Chaos

Prepared Spells:
Level 0: acid splash, ghost sound, ray of frost
Level 1: shocking grasp

Equipment
3 lbs Spellbook [100 pages]
2 lbs Spell component pouch
1 lbs Dagger, melee +4 (1d4+1, 19+/x2) or ranged +4 (1d4+1, 19+/x2, 10')
Rapier, melee +4
Healing Herb
1 lbs 30 gp
- Clear Salt (hide from undead?)
2 lbs Hooded Lantern
Arcane Playing Card - Ray of Enfeeblement
Monk Mask
Light Wooden Shield (Imperial Eagle Emblem)

10 lbs (light load)
Carry Capacity = 43/86/130


Rat Familiar = Scampress
+2 to fortitude whilst Scampress is within 1 mile of him.
Alertness whilst Scampress is within arms reach.
Share Spells: Any spell that Noon casts on himself may also effect Scampress if she is within 5 feet.
Improved Evasion
Empathic Link: The wizard and familiar can communicate empathically (emotions only) if they are within 1 mile of each other.