expanded heroquest dungeon generation
[[expanded_heroquest_dungeon_generation]] last edit on Jul 20, 2006 7:48 PM by marasmusine

This replaces the random dungeon generator from AHQ.
If playing solo, please note that the per-turn check for traps or wandering monsters have been subsumed into these charts.

d12
Passage Length
1
No length
2-4
One section
5-10
Two sections
11-12
Three sections

2d12
Passage End
2-3
Another passage
4-8
Dead End
9-11
Right Turn
12-14
T-Junction
15-17
Left Turn
18-19
Stairs Down
20-22
Stairs Up
23-24
Crossroads

2d12
Passage Contents
2-12
Roll twice more; further 2-12 results are ignored.
13-14
Obstruction in one square (rubble, pillar etc)
15-16
Door
17
Locked Door
18
Door and Sentry
19-20
Wandering Monsters
21-22
Switch
23-24
Adjoining Section; create section as if exiting a room and place alongside. This can create interesting double-corridors etc.


d12
Switch Activation Result
1-2
No visible effect.
3-6
Unlocks a locked door.
7-10
Locks an unlocked door.
11
Trap activated in adjacent section.
12
Trap activated at switch (use Chests column.)
If a door is switched, it will be the nearest one of the correct type (locked/unlocked).
Further manipulations of the switch will 1-6; have no effect, 7-12; repeat the same effect on the same door/section.


d12
Room Type
1-6
Normal Room
7-8
Hazard Room
9-10
Monster Lair
11-12
Quest Room
Remember to furnish the room.

d12
Room Doors
1-4
No doors
5-7
One door
8
One locked door
9-10
Two doors
11
One locked door, one normal door
12
Two locked doors

Doors from passages always connect to rooms.
Doors from rooms are connected to a room or a passage (50/50 chance).

Locked doors require a key to open, or they may be bashed down:
Bashing down requires a hero to pass a strength test, which may only be attempted once. If a 1 or 12 is rolled, wandering monsters appear. Any monsters that wander in, and any monsters in the revealed section get +3 on their surprise roll.

d12
Secret Door Search
1
No door found. Wandering monsters appear.
2-7
No secret door found.
8-12
Secret door found.